← Back to workAR · Mobile · Brand · 2019

BeeBack AR Platform

An augmented-reality loyalty product that turned repeat visits into a playful discovery experience for customers—and a practical growth tool for merchants.

RoleCo-founder / Design lead
ScopeBrand + product
PlatformMobile + web
ToolsFigma / Unity
BeeBack augmented reality loyalty platform
150%Engagement increase
4.8/5App Store rating
40%Repeat-visit increase
The idea

Make loyalty feel like discovery.

Traditional punch cards and points systems can feel purely transactional. BeeBack began with a question from a local business: how might a loyalty program make customers genuinely excited to return, especially on slow days?

The answer was an AR experience—“Pokémon GO for local businesses”—where customers discover virtual rewards in physical spaces. The work spanned identity, mobile interactions, merchant tools, launch material, and front-end implementation.

Mobile experience

Teach AR by letting people use it.

AR brings unusual constraints: unpredictable light, physical movement, and unfamiliar gestures. Progressive onboarding made the first reward easy to find, then introduced location-based discoveries, time-limited offers, collections, and social mechanics.

BeeBack mobile augmented reality screens
High-contrast objects and clear feedback designed to work across real environments.
Merchant experience

A creative tool, not another spreadsheet.

The customer app was only half of the system. A web dashboard let business owners place rewards, manage seasonal campaigns, segment audiences, and see which incentives drove engagement.

  • Drag-and-drop reward placement using a map interface
  • Analytics tied to reward engagement
  • Campaign management and customer segmentation
  • Accurate previews before publishing
BeeBack merchant dashboard and campaign analytics
The management tool gave businesses control without adding operational complexity.
Impact

Play connected to business value.

Pilot partners saw stronger engagement and increased repeat visits. The app maintained a 4.8/5 rating, with users responding to the accessible interaction and sense of discovery. The key was using gamification to make loyalty more rewarding—not more manipulative.

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